![]() I found the funhouse maze levels particularly bad, the garish colours and unclear design made it difficult to see what was a maze wall and what wasn’t. Visual design stays pretty similar as well and as a result looks really nice at times (the beach area comes to mind) but can be horribly garish at others like the Funhouse area. Everything is presented in lovely high resolution graphics, environment and character models completely overhauled while staying mostly faithful to the original game. While the game plays very much like the PlayStation original did, the presentational overhaul makes a huge difference for the game and brings it much closer to modern expectations. Fleshed out just enough to be fun for their quick one-time levels, they make for a nice break from the regular platforming levels. Cute touches like a Galaxian-esque shooter boss and a grand prix kart race against a line-up of circus clowns are surprisingly fun. It’s a relic of the past where games seemed to pack in seemingly random gameplay one-offs but much appreciated here. RELATED: Pac-Man Mega Tunnel Battle: Chomp Champs Is A 64-Player Battle Royale Coming Next Yearīoss levels add some welcome variety to proceedings, as well. A range of optional collectibles add a fun and necessary twist to the otherwise pretty dull A to B. You’ll need to play through a series of mostly side scrolling levels, maneuvering your way to the end of the level using Pac-Man’s jumps, butt bounces and charge moves, dodging or dispatching of enemies to progress. Pac-Man World RePac faithfully recreates these old worlds with a layer of modern paint, without changing the way it plays in any significant way. The platform game was on top of the world, but was still very much designed the way it had been in the 2D age – just with some extra depth to play with. The platform gameplay on offer feels pretty ancient, which makes perfect sense when you consider the original game that forms the mechanical basis for this one is over 20 years old. It’s not exactly an inventive story, but it only really ever intends to be set dressing for the main focus of the kid-friendly platforming so I won’t hold it to too high a standard. So begins our spherical hero’s quest across a bunch of themed platforming worlds to collect letters, waka-waka some pellets and defeat the forces of Toc-Man to save his friends. RePac opens with Pac Man returning home to a party in his honour, only to find that his entire cast of family and friends have gone missing. T feels dated in level design and general gameplay but as someone who enjoyed games like these growing up I definitely developed a soft spot for the way it so faithfully recreated a style of game that isn’t much in fashion anymore. For better and for worse, playing Pac-Man World RePac took me right back to my weekends playing random platformers I rented from the video shop on my PlayStation back then. 20 years ago when the original Pac-Man World was released platform games were king of home consoles, and the king of arcades wanted in on that action. ![]() It’s been a long time since mascot platformers dominated the gaming landscape.
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